Like most wargamers, I seem to be on an eternal quest to find the ultimate set of wargame skirmish rules. Maybe I just like seeing my options and maybe I’m just never quite satisfied with what I have. I don’t know. Anyway, I came across a set of rules that has great potential, Pulp Alley.
Pulp Alley is a short set of rules that are amazingly easy to grasp and quite fun to play. In addition, they offer a great deal of depth.
I have been trying to work a little more on my sculpting ability lately. In doing so, I have been trying out new techniques and I have found one that really seems to make a big difference. The putty mix makes a difference!
I know! You’re thinking, “Really Sherlock? That’s the news?” But yes. That is the eye opening news!
When I started out, I used green stuff which is sticky and very elastic as it dries. I don’t really have the time nor the patience to continually re-sculpt every edge and detail over and over and over as it cures. So, as my miniatures cured, the putty retracted slightly and they sort of rounded out; all the hard sharp edges disappeared. Some sculptors continue to shape and refine their work throughout the entire curing phase and so have no problems with this. I’m not one of them.